Zero Legends · Secluded Cavy Island · 2/6

Energy220
Clear XP12,540
Base HP1,200,000
Map length4,100
Max enemies50
Spawn interval0.03s
Enemy traits TraitlessRelicRedSageColossusAlienFloating

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 8 types
Enemy No.522 1 40000% 1,200,000 400 Start
Snache Unlimited 4000% 4,000 600 Start 3–5s
Croco Unlimited 4000% 2,800 1,200 3.33s 3–5s
Sir Rel 10 150% 75,000 18,750 13.33s 20–26.67s
Doctor K.O. 1 100% 380,000 18,600 30s
Mega Baa Baa 7 200% 96,000 78,000 46.67s 20–26.67s
Cyberhorn 1 1200% 1,440,000 26,400 53.33s
Li'l Bun Bun 1 1500% 449,955 16,875 66.67s
Doctor K.O. 3 100% 380,000 18,600 80s 33.33s
Cyberhorn 1 1200% 1,440,000 26,400 93.33s
Li'l Bun Bun 1 1500% 449,955 16,875 100s
Doctor K.O. 3 100% 380,000 18,600 106.67s 33.33s
Li'l Bun Bun 3 1500% 449,955 16,875 133.33s 20–23.33s
Once base HP ≤ 99% 1 type
Sir Rel 10 150% 75,000 18,750 Immediately 20–26.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 (1 crown), 5 (2 crowns) per clear. Materials for the Ototo Corps.