Zero Legends · Candy Paradise · 4/6

Energy220
Clear XP12,540
Base HP1,300,000
Map length4,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRedSageAku

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Squire Rel Unlimited 4000% 3,200 1,200 6.67s 6.67–10s
Doctor K.O. 2 100% 380,000 18,600 16.67s 30s
Once base HP ≤ 99% 4 types
Squire Rel Unlimited 4000% 3,200 1,200 Immediately 2–3.33s
Doctor K.O. 10 100% 380,000 18,600 Immediately 16.67–23.33s
Medu-san Boss 1 150% 1,182,000 13,200 Immediately
Fallen Bear 1 200% 150,000 30,000 after 6.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 (1 crown), 5 (2 crowns) per clear. Materials for the Ototo Corps.