Zero Legends · Konjac Valley · 4/6

Energy250
Clear XP14,250
Base HP1,250,000
Map length4,700
Max enemies20
Spawn interval0.03s
Enemy traits RelicAku

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Sir Rel 2 150% 75,000 18,750 6.67s 40–46.67s
Sinner Snache 4 600% 49,200 16,800 16.67s 26.67–33.33s
Haniwanwan 1 100% 300,000 20,000 16.67s
Condemned Peng 2 500% 161,250 21,000 40s 53.33s
Once base HP ≤ 99% 5 types
Relic Bun-Bun Boss 1 100% 3,000,000 11,111 Immediately
Aku Gory 2 300% 255,000 20,604 Immediately 6.67s
Sir Rel 2 150% 75,000 18,750 after 6.67s 10s
Sinner Snache Unlimited 600% 49,200 16,800 after 16.67s 26.67s
Haniwanwan 1 100% 300,000 20,000 after 20s
Aku Gory 2 300% 255,000 20,604 after 40s 6.67s
Sir Rel 8 150% 75,000 18,750 after 43.33s 26.67s
Aku Gory 2 300% 255,000 20,604 after 80s 6.67s
Aku Gory 2 300% 255,000 20,604 after 120s 6.67s
Aku Gory 2 300% 255,000 20,604 after 160s 6.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 (1 crown), 5 (2 crowns) per clear. Materials for the Ototo Corps.