The Grand Deep · The Grand Deep · 97/100

Energy50
Clear XP600
Base HP350,000
Map length4,200
Max enemies30
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Doge Unlimited 1200% 1,080 96 6.67s 8–11.33s
Those Guys 15 1200% 2,400 240 6.67s 16.67–20s
Mooth 1 1200% 60,000 4,200 13.33s
Those Guys Unlimited 1200% 2,400 240 40s 8–11.33s
Teacher Bun Bun Boss 1 500% 499,995 11,250 46.67s
Pigeon de Sable 2 200% 16,600 2,400 76.67s 66.67–73.33s
Owlbrow 1 1000% 100,000 30,000 100s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.