The Grand Deep · The Grand Deep · 77/100

Energy50
Clear XP600
Base HP800,000
Map length4,700
Max enemies5
Spawn interval0.03s
Enemy traits TraitlessDarkBehemoth

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Baa Baa Unlimited 3000% 15,000 1,500 13.33s 6.67–13.33s
Celeboodle 10 800% 72,000 40,000 20s 13.33–16.67s
Dark Otter 3 200% 350,000 12,994 33.33s 43.33–50s
Croco 15 4000% 2,800 1,200 33.33s 3.33–10s
Rain D. 2 400% 360,000 18,188 46.67s 86.67–90s
Ragin' Gory 1 100% 321,234 11,234 100s
Celeboodle 4 800% 72,000 40,000 100s 6.67–10s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.