The Grand Deep · The Grand Deep · 73/100

Energy50
Clear XP600
Base HP800,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits Alien

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 1 type
Shibalien Elite 3 2300% 161,000 11,500 16.67s 20–26.67s
Shibalien Elite 2 2300% 161,000 11,500 43.33s 6.67–13.33s
Once base HP ≤ 99% 4 types
Shibalien Elite 3 2300% 161,000 11,500 Immediately 20–23.33s
Star Peng 1 2300% 322,000 17,250 after 16.67s
Shibalien Elite Unlimited 2300% 161,000 11,500 after 100s 26.67–30s
Project A 1 2300% 294,400 3,427 Immediately
Le'Solar Boss 1 2300% 230,000 26,381 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.