The Grand Deep · The Grand Deep · 59/100

Energy40
Clear XP480
Base HP800,000
Map length5,200
Max enemies30
Spawn interval0.03s
Enemy traits FloatingTraitlessZombie

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Mooth 1 2400% 120,000 8,400 6.67s
Those Guys Unlimited 4000% 8,000 800 10s 10–16.67s
Snache Unlimited 4000% 4,000 600 10s 3.33–10s
Brollow 1 100% 19,000 15,000 26.67s
Mooth Unlimited 2400% 120,000 8,400 66.67s 23.33–30s
Brollow 2 100% 19,000 15,000 73.33s 2–4s
Zollow 1 100% 4,500 10,000 76.67s
Brollow 3 100% 19,000 15,000 120s 2–4s
Brollow 3 100% 19,000 15,000 146.67s 2–4s
Zollow 2 100% 4,500 10,000 146.67s 16.67–20s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.