The Grand Deep · The Grand Deep · 6/100

Energy20
Clear XP240
Base HP200,000
Map length3,400
Max enemies20
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Trolly Blogger Unlimited 100% 500 200 10s 6.67–10s
Otta-smack-u 2 200% 60,000 2,994 20s 16.67–20s
Once base HP ≤ 99% 3 types
Otta-smack-u 5 200% 60,000 2,994 Immediately 10–16.67s
Trolly Blogger Boss 1 100% 500 200 Immediately
Teacher Bear 2 1200% 36,000 12,000 Immediately 13.33–16.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.