The Grand Deep · The Grand Deep · 42/100

Energy40
Clear XP480
Base HP600,000
Map length5,100
Max enemies30
Spawn interval0.03s
Enemy traits FloatingAku

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
Mooth 3 2000% 100,000 7,000 6.67s 50–56.67s
Sinner Snache 1 400% 32,800 11,200 23.33s
Aku Doge 1 400% 18,000 8,800 50s
Aku Gory 2 200% 170,000 13,736 56.67s 66.67s
Sinner Snache 2 400% 32,800 11,200 86.67s 1–2s
Aku Doge 2 400% 18,000 8,800 113.33s 1–2s
Sinner Snache Unlimited 400% 32,800 11,200 166.67s 20–26.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.