The Grand Deep · The Grand Deep · 20/100

Energy300
Clear XP360
Base HP350,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 1800% 3,600 360 6.67s 13.33–16.67s
Ginger Snache 3 200% 24,000 3,600 13.33s 13.33–16.67s
Trolly Blogger 5 200% 1,000 400 13.33s 0.67–1s
Trolly Blogger 5 200% 1,000 400 40s 0.67–1s
Once base HP ≤ 99% 3 types
Trolly Blogger 20 200% 1,000 400 Immediately 2–4s
Trolly Blogger Boss 1 200% 1,000 400 Immediately
Ginger Snache Unlimited 200% 24,000 3,600 Immediately 13.33–16.67s
Capy 2 100% 530,000 52,000 Immediately 26.67–30s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.