Behemoth Culling Stages · Hidden Forest of Gapra · 19/20
Energy250
Clear XP7,500
Base HP960,000
Map length5,900
Max enemies20
Spawn interval0.03s
Enemy traits ZombieAlienTraitlessBehemothFloating
Boss
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | Unlimited | 200% | 30,000 | 10,000 | 6.67s | 13.33–16.67s |
| | Unlimited | 4000% | 36,000 | 6,000 | 8s | 13.33–16.67s |
| | Unlimited | 4000% | 36,000 | 6,000 | 10s | 13.33–16.67s |
| | 1 | 100% | 55,000 | 16,500 | 23.33s | — |
| | 1 | 100% | 980,000 | 4,500 | 26.67s | — |
| | 6 | 200% | 100,000 | 7,578 | 30s | 20–23.33s |
| | 1 | 100% | 10,000 | 1 | 900s | — |
| Once base HP ≤ 99% 9 types | ||||||
| | 1 | 100% | 1,770,000 | 20,000 | Immediately | — |
| | 5 | 100% | 980,000 | 4,500 | Immediately | 33.33–36.67s |
| | 6 | 200% | 150,000 | 270,000 | Immediately | 26.67–30s |
| | 18 | 200% | 30,000 | 10,000 | Immediately | 10–13.33s |
| | 7 | 100% | 55,000 | 16,500 | Immediately | 23.33–26.67s |
| | 15 | 4000% | 36,000 | 6,000 | Immediately | 10–13.33s |
| | 11 | 200% | 100,000 | 7,578 | Immediately | 13.33–16.67s |
| | 3 | 100% | 420,000 | 13,000 | after 20s | 40–43.33s |
| | 5 | 1200% | 288,000 | 33,600 | after 20s | 26.67–30s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Clear rewards
Purple Behemoth Stone ×2 5%
Red Behemoth Stone ×2 5%
Purple Behemoth Stone ×3 40%
Red Behemoth Stone ×3 40%
Blue Behemoth Stone 5%
Green Behemoth Stone 5%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.