Behemoth Culling Stages · Hidden Forest of Gapra · 17/20

Energy250
Clear XP7,500
Base HP920,000
Map length5,100
Max enemies20
Spawn interval0.03s
Enemy traits AngelDarkRedBehemothFloatingZombieTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Mr. Angel Unlimited 200% 27,000 3,200 5.33s 20–23.33s
Gory Dark Unlimited 250% 100,000 7,807 10s 46.67–50s
Casaurian Ahirujo 1 100% 1,200,000 19,500 26.67s
Lophiiformes Angaburu 1 100% 420,000 13,000 46.67s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 4 types
Casaurian Darkjo 1 100% 2,000,000 27,900 Immediately
Dark Emperor Nyandam Boss 1 2200% 2,199,978 39,600 Immediately
Winged Pigge 1 100% 800,000 6,000 after 10s
Lophiiformes Angaburu 1 100% 420,000 13,000 after 40s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.