Cats of the Cosmos · CotC Ch.2 · 11/48
Base HP350,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlienFloating
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | 15 | 3000% | 2,700 | 240 | 4s | 10–13.33s |
| | 15 | 3000% | 3,000 | 450 | 2s | 10–13.33s |
| | Unlimited | 3000% | 6,000 | 600 | 0.07s | 10–16.67s |
| | 1 | 1000% | 200,000 | 8,000 | 6.67s | — |
| | 15 | 1200% | 10,800 | 1,800 | 0.07s | 3.33s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 2 | 200% | 30,000 | 1,134 | Immediately | 16.67s |
| | 1 | 1000% | 200,000 | 8,000 | Immediately | — |
| | 1 | 1200% | 213,324 | 9,324 | Immediately | — |
| | 1 | 10% | 9 | 0 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.