Cats of the Cosmos · CotC Ch.1 · 11/48
Base HP110,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlienFloating
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | 15 | 1000% | 900 | 80 | 4s | 10–13.33s |
| | 15 | 1000% | 1,000 | 150 | 2s | 10–13.33s |
| | Unlimited | 1000% | 2,000 | 200 | 0.07s | 10–16.67s |
| | 1 | 100% | 20,000 | 800 | 6.67s | — |
| | 15 | 250% | 2,250 | 375 | 0.07s | 3.33s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 2 | 100% | 15,000 | 567 | Immediately | 16.67s |
| | 1 | 100% | 20,000 | 800 | Immediately | — |
| | 1 | 250% | 44,442 | 1,942 | Immediately | — |
| | 1 | 10% | 9 | 0 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.