Into the Future · ItF Ch.3 · 40/48

Base HP400,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlienAngel

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Squire Rel 20 1800% 1,440 540 Start 0.67–1s
Shibalien Unlimited 600% 5,400 900 20s 6.67–13.33s
Jackie Peng Unlimited 1800% 23,400 1,440 26.67s 26.67–40s
Gabriel Unlimited 250% 32,500 3,875 40s 16.67–33.33s
Squire Rel Unlimited 1800% 1,440 540 60s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Imperator Sael 5 600% 90,000 3,000 Immediately 26.67–40s
Angelic Gory 5 150% 147,000 8,350 Immediately 10–20s
Angelic Gory 5 150% 147,000 8,350 Immediately 13.33–40s
Squire Rel Boss 1 1800% 1,440 540 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.