Into the Future · ItF Ch.2 · 40/48

Base HP300,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlienAngel

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Squire Rel 20 1200% 960 360 Start 0.67–1s
Shibalien Unlimited 250% 2,250 375 20s 6.67–13.33s
Jackie Peng Unlimited 1200% 15,600 960 26.67s 26.67–40s
Gabriel Unlimited 200% 26,000 3,100 40s 16.67–33.33s
Squire Rel Unlimited 1200% 960 360 60s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Imperator Sael 3 250% 37,500 1,250 Immediately 26.67–53.33s
Angelic Gory 3 100% 98,000 5,567 Immediately 12–24s
Angelic Gory 3 100% 98,000 5,567 Immediately 16.67–50s
Squire Rel Boss 1 1200% 960 360 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.