Into the Future · ItF Ch.2 · 32/48

Base HP225,000
Map length6,000
Max enemies8
Spawn interval0.03s
Enemy traits DarkTraitlessAlien

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Doge Dark Unlimited 200% 10,000 4,000 20s 30–60s
Doge Dark Unlimited 200% 10,000 4,000 22s 30–60s
Doge 5 1000% 900 80 33.33s 3.33–6.67s
Shibalien 5 250% 2,250 375 33.33s 3.33–6.67s
Croco Unlimited 1000% 700 300 36.67s 6.67–16.67s
Snache Unlimited 1000% 1,000 150 38.67s 6.67–16.67s
Doge 5 1000% 900 80 100s 3.33–6.67s
Shibalien 5 250% 2,250 375 100s 3.33–6.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Shadow Boxer K Boss 1 150% 120,000 7,495 Immediately
Kang Roo 5 1000% 40,000 2,500 Immediately 4–8s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.