Into the Future · ItF Ch.2 · 3/48

Base HP9,000
Map length5,600
Max enemies6
Spawn interval0.03s
Enemy traits TraitlessRed

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Those Guys Unlimited 400% 800 80 4s 6.67–16.67s
Snache Unlimited 400% 400 60 12s 5–10s
B.B.Bunny 3 400% 2,000 200 20s 13.33–20s
Pigge 3 400% 6,000 480 33.33s 26.67–40s
Jackie Peng 3 400% 5,200 320 44s 26.67–40s
Ms. Sign Unlimited 200% 20,000 2 900s 900s
Once base HP ≤ 99% 1 type
B.B.Bunny Unlimited 400% 2,000 200 Immediately 20–30s
Once base HP ≤ 90% 2 types
Those Guys 3 400% 800 80 Immediately 2–6s
Gory 1 400% 4,000 320 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.