Into the Future · ItF Ch.2 · 1/48
Base HP6,000
Map length4,000
Max enemies5
Spawn interval0.03s
Enemy traits TraitlessAlien
Boss
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 400% | 360 | 32 | Start | 6.67–20s |
| | Unlimited | 400% | 400 | 60 | 3.33s | 6.67–20s |
| | Unlimited | 400% | 800 | 80 | 10s | 10–20s |
| | Unlimited | 400% | 40,000 | 4 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | 1 | 250% | 2,250 | 375 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.