Into the Future · ItF Ch.1 · 38/48

Base HP200,000
Map length5,000
Max enemies8
Spawn interval0.03s
Enemy traits AlienTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
LeMurr Boss 1 100% 20,000 800 30s
Those Guys 3 600% 1,200 120 36.67s 16.67s
Those Guys 3 600% 1,200 120 39.33s 16.67s
Those Guys 3 600% 1,200 120 42.67s 16.67s
Shibalien Unlimited 100% 900 150 44s 13.33–20s
Snache Unlimited 600% 600 90 46.67s 5–13.33s
Kroxo Unlimited 100% 3,000 900 60s 20–26.67s
LeMurr 1 100% 20,000 800 66.67s
Those Guys 3 600% 1,200 120 80s 16.67s
Those Guys 3 600% 1,200 120 83.33s 16.67s
Those Guys 3 600% 1,200 120 86.67s 5.33–16s
LeMurr 2 100% 20,000 800 103.33s 30s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
LeMurr 2 100% 20,000 800 Immediately 3–6s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.