Into the Future · ItF Ch.1 · 18/48
Base HP45,000
Map length4,500
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessAlien
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | Unlimited | 300% | 270 | 24 | Start | 5–13.33s |
| | Unlimited | 300% | 300 | 45 | 13.33s | 5–13.33s |
| | 3 | 300% | 3,000 | 240 | 30s | 60s |
| | 3 | 300% | 3,000 | 240 | 33.33s | 60s |
| | 1 | 70% | 4,900 | 140 | 60s | — |
| | Unlimited | 300% | 210 | 90 | 66.67s | 6.67–13.33s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | 1 | 70% | 4,900 | 140 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.