Empire of Cats · EoC Ch.3 Zombie · 3/48
Base HP45,000
Map length4,800
Max enemies8
Spawn interval1–6s
Enemy traits ZombieTraitless
Enemies 4 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 50% | 7,500 | 900 | Start | 4.67–6.67s |
| | Unlimited | 50% | 8,000 | 1,000 | 20s | 10–20s |
| | Unlimited | 50% | 7,500 | 2,500 | 6.67s | 13.33–20s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | 6 | 50% | 7,500 | 2,500 | Immediately | 6.67–13.33s |
| Once base HP ≤ 50% 1 type | ||||||
| | 6 | 50% | 8,000 | 1,000 | Immediately | 1–2s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.