Cats of the Cosmos · CotC Ch.3 Zombie · 7/48
Base HP280,000
Map length4,800
Max enemies20
Spawn interval0.03s
Enemy traits AlienRedFloatingZombieBehemothTraitless
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 3 | 2400% | 72,000 | 21,600 | 3.33s | 13.33–20s |
| | Unlimited | 4000% | 20,000 | 2,000 | 6.67s | 33.33–40s |
| | Unlimited | 2400% | 72,000 | 21,600 | 10s | 40–46.67s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 5 types | ||||||
| | 1 | 100% | 420,000 | 13,000 | Immediately | — |
| | 12 | 2400% | 72,000 | 21,600 | Immediately | 13.33–16.67s |
| | 2 | 2000% | 700,000 | 10,000 | after 6.67s | 43.33–50s |
| | 1 | 2500% | 400,000 | 5,550 | after 13.33s | — |
| | 1 | 300% | 300,000 | 23,991 | after 20s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.