Cats of the Cosmos · CotC Ch.3 Zombie · 5/48
Base HP280,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits ZombieAlienTraitless
Boss
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 3 | 300% | 45,000 | 5,400 | 6.67s | 26.67–33.33s |
| | 1 | 2500% | 175,000 | 12,500 | 16.67s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 1 | 1200% | 8,400 | 1,200 | Immediately | — |
| | 2 | 2500% | 350,000 | 18,750 | Immediately | 33.33–40s |
| | 2 | 300% | 45,000 | 15,000 | Immediately | 20–26.67s |
| | 1 | 1200% | 8,400 | 1,200 | after 20s | — |
| | 2 | 300% | 45,000 | 5,400 | after 26.67s | 20–26.67s |
| | Unlimited | 300% | 45,000 | 5,400 | after 80s | 26.67–33.33s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.