Cats of the Cosmos · CotC Ch.2 Zombie · 8/48
Base HP240,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits AlienZombieTraitlessBehemoth
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 3 | 4800% | 43,200 | 7,200 | 0.07s | 10–20s |
| | 5 | 200% | 30,000 | 10,000 | 5.33s | 8–11.33s |
| | 1 | 100% | 55,000 | 16,500 | 30s | — |
| | 1 | 100% | 55,000 | 16,500 | 53.33s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 5 | 300% | 21,000 | 1,500 | Immediately | 6.67–10s |
| | 3 | 200% | 100,000 | 7,578 | Immediately | 30–33.33s |
| | 1 | 800% | 1,280,000 | 14,392 | Immediately | — |
| | 2 | 100% | 55,000 | 16,500 | after 13.33s | 6.67–13.33s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.