Hawaii
Moon
The Aku Realms · The Aku Realms · 49/49
Base HP1,500,000
Map length5,100
Max enemies6
Spawn interval0.03s
Enemy traits AkuZombieAlienDarkBehemothTraitless
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 8 types | ||||||
| | 1 | 1500% | 1,500,000 | 0 | 0.07s | — |
| | Unlimited | 400% | 18,000 | 8,800 | 8s | 30–33.33s |
| | 1 | 100% | 1,620,000 | 32,200 | 10s | — |
| | 8 | 200% | 20,000 | 13,000 | 26.67s | 30–36.67s |
| | 3 | 1200% | 54,000 | 45,000 | 46.67s | 46.67–50s |
| | Unlimited | 400% | 32,800 | 11,200 | 46.67s | 26.67–33.33s |
| | 3 | 100% | 321,234 | 11,234 | 86.67s | 103.33–110s |
| | 2 | 100% | 321,234 | 11,234 | 146.67s | 20–26.67s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 75% 1 type | ||||||
| | 2 | 100% | 321,234 | 11,234 | Immediately | 1s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.