The Aku Realms · The Aku Realms · 42/49
Base HP800,000
Map length4,800
Max enemies25
Spawn interval0.03s
Enemy traits AkuTraitlessFloating
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 1 | 800% | 800,000 | 0 | 0.07s | — |
| | 5 | 300% | 7,500 | 7,500 | 3.33s | 16–16.67s |
| | 5 | 300% | 7,500 | 7,500 | 4s | 16–16.67s |
| | 5 | 300% | 7,500 | 7,500 | 4.67s | 16–16.67s |
| | 5 | 300% | 7,500 | 7,500 | 5.33s | 16–16.67s |
| | 5 | 300% | 7,500 | 7,500 | 6s | 16–16.67s |
| | 1 | 3000% | 2,400 | 900 | 30s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 5 types | ||||||
| | 20 | 3000% | 2,400 | 900 | Immediately | 3.33–10s |
| | 3 | 300% | 96,750 | 12,600 | Immediately | 30s |
| | 2 | 3000% | 150,000 | 10,500 | Immediately | 50s |
| | 1 | 200% | 680,000 | 14,400 | Immediately | — |
| | 1 | 200% | 760,000 | 27,200 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.