The Aku Realms · The Aku Realms · 42/49

Base HP800,000
Map length4,800
Max enemies25
Spawn interval0.03s
Enemy traits AkuTraitlessFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Enemy No.574 1 800% 800,000 0 0.07s
Cerberus Kids 5 300% 7,500 7,500 3.33s 16–16.67s
Cerberus Kids 5 300% 7,500 7,500 4s 16–16.67s
Cerberus Kids 5 300% 7,500 7,500 4.67s 16–16.67s
Cerberus Kids 5 300% 7,500 7,500 5.33s 16–16.67s
Cerberus Kids 5 300% 7,500 7,500 6s 16–16.67s
Squire Rel 1 3000% 2,400 900 30s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Squire Rel 20 3000% 2,400 900 Immediately 3.33–10s
Condemned Peng 3 300% 96,750 12,600 Immediately 30s
Mooth 2 3000% 150,000 10,500 Immediately 50s
R.Ost 1 200% 680,000 14,400 Immediately
Le'Behemoth Boss 1 200% 760,000 27,200 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.