The Aku Realms · The Aku Realms · 20/49
Base HP500,000
Map length4,800
Max enemies7
Spawn interval0.03s
Enemy traits AkuAlienFloatingTraitless
Boss
Enemies 9 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 7 types | ||||||
| | 1 | 500% | 500,000 | 0 | 0.07s | — |
| | Unlimited | 200% | 5,000 | 5,000 | 3.33s | 10–16.67s |
| | 3 | 300% | 27,000 | 900 | 3.33s | 13.33–16.67s |
| | 1 | 300% | 72,000 | 8,400 | 13.33s | — |
| | 10 | 300% | 2,700 | 450 | 23.33s | 23.33–30s |
| | 1 | 100% | 32,250 | 4,200 | 26.67s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 5 types | ||||||
| | 4 | 300% | 27,000 | 900 | Immediately | 20–23.33s |
| | 5 | 100% | 32,250 | 4,200 | Immediately | 20–23.33s |
| | 2 | 300% | 72,000 | 8,400 | Immediately | 36.67–43.33s |
| | 1 | 100% | 45,000 | 1,200 | Immediately | — |
| | 1 | 100% | 75,000 | 15,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.