Into the Future · ItF Ch.3 Zombie · 8/48

Base HP140,000
Map length3,600
Max enemies10
Spawn interval0.03s
Enemy traits RedZombieTraitlessAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
B.B.Bunny Unlimited 2400% 12,000 1,200 20s 16.67–33.33s
B.B.Bunny Unlimited 2400% 12,000 1,200 25s 16.67–33.33s
The Thrillerz 10 150% 15,000 9,750 26.67s 5–10s
Squire Rel Unlimited 2400% 1,920 720 30s 10–20s
Sir Seal 3 2400% 60,000 3,600 33.33s 33.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 3 types
B.B.Bunny 5 2400% 12,000 1,200 Immediately 5–10s
Cyberhorn 3 800% 960,000 17,600 Immediately 30s
Zuche 8 150% 26,250 25,500 Immediately 3.33–6.67s
B.B.Bunny Boss 1 100% 500 50 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.