Floating Continent

Into the Future · ItF Ch.3 Zombie · 47/48

Base HP750,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits AngelTraitlessZombieFloatingAlien

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Heavenly Hippoe 1 300% 165,000 5,400 16.67s
Heavenly Hippoe 1 300% 165,000 5,400 26.67s
Heavenly Hippoe 1 300% 165,000 5,400 36.67s
Gabriel Unlimited 300% 39,000 4,650 33.33s 26.67–53.33s
Gabriel Unlimited 300% 39,000 4,650 43.33s 26.67–53.33s
Baa Baa 10 2400% 12,000 1,200 50s 13.33–26.67s
The Thrillerz Unlimited 150% 15,000 9,750 66.67s 20–30s
Heavenly Hippoe Unlimited 300% 165,000 5,400 100s 60–80s
Maawth 3 1400% 248,878 10,878 166.67s 166.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Zroco Unlimited 250% 37,500 12,500 Immediately 16.67–33.33s
Imperator Sael Unlimited 1400% 210,000 7,000 Immediately 60–80s
Dread Bore 3 150% 600,000 6,750 Immediately 33.33s
Cyberhorn Boss 1 800% 960,000 17,600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.