Into the Future · ItF Ch.3 Zombie · 34/48

Base HP448,000
Map length4,500
Max enemies12
Spawn interval0.03s
Enemy traits ZombieTraitlessAlienDark

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
The Thrillerz 8 150% 15,000 9,750 4s 4–8s
Snache 8 2400% 2,400 360 6s 5–10s
Shibalien Unlimited 1400% 12,600 2,100 10s 20–30s
Otta-smack-u Unlimited 300% 90,000 4,491 66.67s 40–60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 5 types
Zoge 3 250% 37,500 4,500 Immediately 50s
Doge Dark 6 3×2 800% 40,000 16,000 Immediately 50s
Zory 3 250% 125,000 9,472 Immediately 50s
Gory Dark 3 300% 120,000 9,369 Immediately 50s
Elder Sloth Boss 1 200% 720,000 25,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.