Into the Future · ItF Ch.3 Zombie · 32/48

Base HP420,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits DarkAngelZombieAlienTraitless

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Doge Dark Unlimited 800% 40,000 16,000 20s 30–60s
Gabriel Unlimited 300% 39,000 4,650 22s 30–60s
Zoge 3 250% 37,500 4,500 33.33s 3.33–6.67s
Shibalien 5 1400% 12,600 2,100 33.33s 3.33–6.67s
Zroco Unlimited 250% 37,500 12,500 36.67s 13.33–33.33s
Shibalien 5 1400% 12,600 2,100 100s 3.33–6.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Li'l Zyclone 1 100% 333,333 333 Immediately
Scissoroo 2 800% 192,000 22,400 Immediately 4–8s
Zuche 5 150% 26,250 25,500 Immediately 13.33–20s
Shadow Boxer K Boss 1 250% 200,000 12,492 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.