Into the Future · ItF Ch.2 Zombie · 41/48

Base HP468,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlienZombieFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 1800% 3,600 360 6s 5–10s
Shibalien 5 1000% 9,000 1,500 16.67s 5–10s
Shibalien 5 1000% 9,000 1,500 33.33s 5–10s
Shibalien 5 1000% 9,000 1,500 83.33s 5–10s
Shibalien 5 1000% 9,000 1,500 133.33s 5–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Zuche 5 100% 17,500 17,000 Immediately 13.33–20s
Zory 1 200% 100,000 7,578 Immediately
Maawth 3 1000% 177,770 7,770 Immediately 10s
Dread Bore Boss 1 120% 480,000 5,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.