Into the Future · ItF Ch.2 Zombie · 5/48
Base HP144,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits ZombieRedTraitlessAlien
Boss
Enemies 9 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | Unlimited | 200% | 30,000 | 3,600 | 6s | 6.67–13.33s |
| | 3 | 1800% | 9,000 | 900 | 13.33s | 20–30s |
| | 3 | 1800% | 1,440 | 540 | 26s | 20s |
| | 3 | 1800% | 1,440 | 540 | 28s | 20s |
| | 3 | 1800% | 1,440 | 540 | 30s | 20s |
| | Unlimited | 1800% | 3,600 | 360 | 40s | 6.67–16.67s |
| | Unlimited | 1800% | 23,400 | 1,440 | 50s | 26.67–40s |
| | 5 | 1800% | 9,000 | 900 | 80s | 26.67–40s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | Unlimited | 1800% | 1,440 | 540 | Immediately | 10–20s |
| | 1 | 1800% | 45,000 | 2,700 | Immediately | — |
| | 5 | 1000% | 150,000 | 5,000 | Immediately | 16.67s |
| | 5 | 200% | 150,000 | 9,000 | Immediately | 16.67s |
| | 1 | 10% | 8 | 3 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.