Into the Future · ItF Ch.2 Zombie · 20/48

Base HP288,000
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits ZombieAlienTraitlessRedFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
The Thrillerz Unlimited 100% 10,000 6,500 6s 6.67–13.33s
Hyppoh Unlimited 1000% 70,000 2,000 13.33s 26.67–53.33s
Zroco 4 200% 30,000 10,000 26.67s 4–6s
Squire Rel Unlimited 1800% 1,440 540 66.67s 10–20s
Zroco 4 200% 30,000 10,000 80s 4–6s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
B.B.Bunny Unlimited 1800% 9,000 900 Immediately 13.33–26.67s
Zomboe 3 200% 80,000 8,000 Immediately 44s
Maawth Boss 1 1000% 177,770 7,770 Immediately
Zuche 3 100% 17,500 17,000 Immediately 16.67–23.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.