Into the Future · ItF Ch.2 Zombie · 16/48

Base HP240,000
Map length3,600
Max enemies10
Spawn interval0.03s
Enemy traits ZombieRedTraitlessAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Zigge 2 200% 96,000 7,200 3.33s 36.67s
B.B.Bunny 3 1800% 9,000 900 13.33s 16.67–30s
Squire Rel Unlimited 1800% 1,440 540 20s 10–20s
Shibalien Unlimited 1000% 9,000 1,500 23.33s 26.67–53.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Zory 3 200% 100,000 7,578 Immediately 26.67s
Shibalien 2 1×2 1000% 9,000 1,500 Immediately 0.07s
Cyberhorn Boss 1 600% 720,000 13,200 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.