Into the Future · ItF Ch.2 Zombie · 12/48

Base HP240,000
Map length3,600
Max enemies12
Spawn interval0.03s
Enemy traits ZombieTraitlessAlien

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Zoge 10 200% 30,000 3,600 Start 10–20s
Zoge 2 200% 30,000 3,600 5.33s 4–8s
Znache 10 200% 32,000 4,000 10.67s 10–20s
Those Guys Unlimited 1800% 3,600 360 32s 6–12s
Zackie Peng Unlimited 200% 84,000 16,000 40s 33.33–50s
Zoge 5 200% 30,000 3,600 50s 40–60s
Zir Zeal 1 200% 150,000 9,000 66.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
The Thrillerz Unlimited 100% 10,000 6,500 Immediately 1.67–5s
Helmut Krabbe 5 1000% 90,000 3,000 Immediately 10s
Those Guys Boss 1 100% 200 20 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.