Empire of Cats · EoC Ch.3 · 17/48
Base HP7,000
Map length5,000
Max enemies10
Spawn interval0.07–5s
Enemy traits TraitlessRed
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 7 types | ||||||
| | Unlimited | 400% | 360 | 32 | Start | 1–10s |
| | Unlimited | 400% | 400 | 60 | Start | 1–10s |
| | Unlimited | 400% | 800 | 80 | Start | 1–10s |
| | 1 | 400% | 5,200 | 320 | 100s | — |
| | 1 | 400% | 5,200 | 320 | 102s | — |
| | Unlimited | 400% | 6,000 | 480 | 133.33s | 40–60s |
| | Unlimited | 400% | 4,000 | 400 | 133.33s | 40–60s |
| | Unlimited | 400% | 40,000 | 4 | 900s | 900s |
| Once base HP ≤ 20% 1 type | ||||||
| | 2 1×2 | 400% | 5,200 | 320 | Immediately | 0.07s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.