Into the Future · ItF Ch.1 Zombie · 7/48

Base HP120,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits ZombieAlienDarkTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Zroco Unlimited 150% 22,500 7,500 8s 8.33–16.67s
Znache Unlimited 150% 24,000 3,000 10s 6.67–13.33s
Shibalien 1 500% 4,500 750 40s
Zackie Peng Unlimited 150% 63,000 12,000 60s 26.67–53.33s
Shibalien 1 500% 4,500 750 80s
Shibalien 1 500% 4,500 750 83.33s
Zoge Unlimited 150% 22,500 2,700 100s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Shibalien Unlimited 500% 4,500 750 Immediately 13.33–20s
Zoge 5 150% 22,500 2,700 Immediately 6.67–10s
Doge Dark 5 400% 20,000 8,000 Immediately 6.67–10s
Shibalien Boss 1 10% 90 15 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.