Into the Future · ItF Ch.1 Zombie · 32/48

Base HP300,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits DarkZombieAlienTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Doge Dark Unlimited 400% 20,000 8,000 20s 30–60s
Doge Dark Unlimited 400% 20,000 8,000 22s 30–60s
Zoge 3 150% 22,500 2,700 33.33s 3.33–6.67s
Shibalien 5 500% 4,500 750 33.33s 3.33–6.67s
Zroco Unlimited 150% 22,500 7,500 36.67s 13.33–33.33s
Znache Unlimited 150% 24,000 3,000 38.67s 13.33–33.33s
Zoge 3 150% 22,500 2,700 100s 3.33–6.67s
Shibalien 5 500% 4,500 750 100s 3.33–6.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Shadow Boxer K Boss 1 150% 120,000 7,495 Immediately
Zang Roo 2 150% 150,000 11,995 Immediately 4–8s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.