Into the Future · ItF Ch.1 Zombie · 26/48

Base HP360,000
Map length5,000
Max enemies10
Spawn interval0.03s
Enemy traits ZombieTraitlessDark

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Zroco 2 150% 22,500 7,500 6.67s 8.33s
Znache 2 150% 24,000 3,000 13.33s 10s
Gory 1 1200% 12,000 960 20s
Zigge 2 150% 72,000 5,400 100s 33.33–50s
Zir Zeal 2 150% 112,500 6,750 133.33s 40–60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Zroco 5 150% 22,500 7,500 Immediately 16.67–20s
Znache 5 150% 24,000 3,000 Immediately 16.67–20s
Gory Dark 2 200% 80,000 6,246 Immediately 23.33–26.67s
Gory 5 1200% 12,000 960 Immediately 3.33–6.67s
Zory 2 150% 75,000 5,683 Immediately 16.67–20s
Zroco Boss 1 100% 15,000 5,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.