Into the Future · ItF Ch.1 Zombie · 20/48

Base HP240,000
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlienZombieRedFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Those Guys 8 1200% 2,400 240 6s 6.67–13.33s
Hyppoh Unlimited 500% 35,000 1,000 13.33s 26.67–53.33s
Zroco 4 150% 22,500 7,500 26.67s 4–6s
Squire Rel Unlimited 1200% 960 360 66.67s 10–20s
Zroco 4 150% 22,500 7,500 80s 4–6s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
B.B.Bunny Unlimited 1200% 6,000 600 Immediately 13.33–26.67s
Zomboe 3 150% 60,000 6,000 Immediately 44s
Maawth Boss 1 500% 88,885 3,885 Immediately
Zang Roo 1 150% 150,000 11,995 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.