Empire of Cats · EoC Ch.2 Zombie · 41/48
Base HP140,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessZombieRed
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 7 types | ||||||
| | Unlimited | 400% | 800 | 80 | Start | 1–10s |
| | Unlimited | 30% | 4,500 | 1,500 | 20s | 10–30s |
| | Unlimited | 30% | 4,500 | 540 | 23.33s | 13.33–23.33s |
| | Unlimited | 400% | 320 | 120 | Start | 1–16.67s |
| | 2 | 30% | 12,000 | 1,200 | 36.67s | 26.67–36.67s |
| | 1 | 400% | 60,000 | 2,000 | Start | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 80% 2 types | ||||||
| | 2 | 30% | 12,000 | 1,200 | Immediately | 6.67–13.33s |
| | 1 | 400% | 60,000 | 2,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.