Empire of Cats · EoC Ch.2 Zombie · 14/48
Base HP70,000
Map length4,800
Max enemies3
Spawn interval0.07–1s
Enemy traits ZombieTraitless
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | Unlimited | 30% | 4,500 | 540 | Start | 21.33–37.33s |
| | Unlimited | 30% | 4,800 | 600 | 20s | 40–80s |
| | Unlimited | 400% | 800 | 80 | 40s | 40–80s |
| | 1 | 30% | 12,000 | 1,200 | Start | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | 6 | 400% | 800 | 80 | Immediately | 2–4s |
| Once base HP ≤ 50% 2 types | ||||||
| | 2 | 400% | 4,000 | 400 | Immediately | 3.33–6.67s |
| | 1 | 30% | 12,000 | 1,200 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.