Empire of Cats · EoC Ch.1 Zombie · 48/48
Base HP99,999
Map length5,200
Max enemies5
Spawn interval0.03s
Enemy traits TraitlessZombie
Boss
Enemies 9 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 8 types | ||||||
| | Unlimited | 200% | 400 | 40 | Start | 1–2s |
| | Unlimited | 20% | 8,000 | 800 | Start | 20–33.33s |
| | Unlimited | 200% | 2,600 | 160 | Start | 30–40s |
| | Unlimited | 20% | 8,400 | 1,600 | 20s | 30–40s |
| | Unlimited | 200% | 2,000 | 160 | 46.67s | 13.33–30s |
| | Unlimited | 20% | 10,000 | 757 | 106.67s | 33.33–46.67s |
| | Unlimited | 200% | 8,000 | 500 | 120s | 30–50s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | 1 | 20% | 150,000 | 3,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.