Collaboration Gauntlet Stages · Heralds of The End · 14/20

Energy120
Clear XP3,600
Base HP900,000
Map length5,000
Max enemies10
Spawn interval0.03s
Enemy traits MetalEVA AngelTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Metal One Horn 1 300% 2,400 9,600 26.67s
Metal Hippoe 1 300% 240 600 Start
Metal Hippoe 1 300% 240 600 3.33s
Metal Hippoe 1 300% 240 600 10s
Metal Hippoe 3 300% 240 600 43.33s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Super Metal Hippoe 1 150% 12,000 4,500 Immediately
Metal Doge Unlimited 150% 45 3,000 Immediately 30–60s
Metal Doge 5 150% 45 3,000 Immediately 10–20s
The 10th Angel Boss 1 300% 7,500,000 450,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.