Collaboration Gauntlet Stages · Vs Katsumi Orochi · 9/10

Energy150
Clear XP2,850
Base HP900,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits AkuAngelTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Aku Doge 3 500% 22,500 11,000 6.67s 6.67–13.33s
Heavenly Hippoe 1 400% 220,000 7,200 6.67s
Once base HP ≤ 99% 4 types
Aku Doge Unlimited 500% 22,500 11,000 Immediately 20–26.67s
Angelic Gory 1 300% 294,000 16,701 Immediately
Aku Gory 1 250% 212,500 17,170 Immediately
Aku Gory 2 250% 212,500 17,170 after 33.33s 13.33s
Angelic Gory 1 300% 294,000 16,701 after 40s
Aku Gory 2 250% 212,500 17,170 after 80s 6.67s
Aku Gory 1 250% 212,500 17,170 after 106.67s
Katsumi Orochi Boss 1 22000% 1,100,000 45,100 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.