Collaboration Gauntlet Stages · Vs Kaoru Hanayama · 10/10

Energy200
Clear XP3,800
Base HP800,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits DarkTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Dark Unlimited 1200% 60,000 24,000 6.67s 26.67–33.33s
Otta-smack-u 2 1000% 300,000 14,970 13.33s 26.67–33.33s
Celeboodle 1 1000% 90,000 50,000 26.67s
Shadow Boxer K 1 300% 240,000 14,991 23.33s
Once base HP ≤ 99% 4 types
Shadow Boxer K 5 300% 240,000 14,991 Immediately 33.33–40s
Otta-smack-u 5 1000% 300,000 14,970 Immediately 33.33–40s
Celeboodle 1 1000% 90,000 50,000 after 40s
Kaoru Hanayama Boss 1 25000% 3,500,000 250,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.