Collaboration Gauntlet Stages · METAL SLUG STRIKES! · 6/10

Energy120
Clear XP2,280
Base HP540,000
Map length4,500
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
MARS PEOPLE Unlimited 1800% 2,250 900 3.33s 33.33–40s
MARS PEOPLE 3 1800% 2,250 900 4.67s 6.67–13.33s
MARCO Unlimited 1800% 27,000 2,250 6.67s 40–60s
SV-001 1 1755% 131,625 7,020 13.33s
HUGE HERMIT 1 1045% 627,000 11,609 53.33s
DONALD MORDEN 1 175% 787,500 20,125 66.67s
SOL DAE ROKKER Boss 1 690% 1,380,000 103,500 20s
Once base HP ≤ 99% 1 type
SV-001 3 1755% 131,625 7,020 Immediately 3.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.