Collaboration Gauntlet Stages · Manbosaki Strikes! · 6/20

Energy70
Clear XP1,330
Base HP240,000
Map length3,200
Max enemies30
Spawn interval0.03s
Enemy traits FloatingRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Ayumi Manbosaki Boss 1 273% 655,200 15,165 5s
Sardine 10 1160% 1,392 348 6.67s 3.33–6.67s
Squid 10 1160% 1,044 208 10s 3.33–6.67s
Sardine 10 1160% 1,392 348 56.67s 2.67–5.33s
Squid 10 1160% 1,044 208 60s 2.67–5.33s
Sardine 10 1160% 1,392 348 96.67s 2–4s
Squid 10 1160% 1,044 208 100s 2–4s
Sardine Unlimited 1160% 1,392 348 60s 10–20s
Squid Unlimited 1160% 1,044 208 66.67s 10–20s
Young Man Mola Unlimited 1160% 11 4,176 20s 20–26.67s
Mola King 9 773% 23,190 23,190 26.67s 26.67s
Tasmanian Giant Crab 3 1160% 29,000 2,900 20s 2–4s
Tasmanian Giant Crab 3 1160% 29,000 2,900 80s 1.33–2.67s
Tasmanian Giant Crab 3 1160% 29,000 2,900 80.67s 1.33–2.67s
Tasmanian Giant Crab 3 1160% 29,000 2,900 160s 0.67–1.33s
Tasmanian Giant Crab 3 1160% 29,000 2,900 160.67s 0.67–1.33s
Tasmanian Giant Crab 3 1160% 29,000 2,900 161.33s 0.67–1.33s
Tasmanian Giant Crab Unlimited 1160% 29,000 2,900 240s 50–100s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.